Reply To: Finished my first Character, critique needed

Forum Archive Finished my first Character, critique needed Reply To: Finished my first Character, critique needed

#36893
polygondust
Participant

    This looks great! I love the cat headphones touch.

    As for constructive feedback, the anatomical feature I notice the most is that the legs seem far too short, but maybe that’s just the perspective. If none of these are orthographic view shots, it can help to include one.

    The thing that detracts most from believability for me is the lack of texture. Perhaps this isn’t your focus for this project, but it is important to consider in the long run. I don’t think a model can be considered done until proper texture has been applied. I only see stripes on her hair and the inside of the headphones, for example. If there is texture elsewhere, it is too subtle. Even for a cartoon style, she looks a bit too perfect. This is just a side effect of using a computer for art. As artists, we must fight the perfection of the computer generated image and add our own imperfections. This will make the art closer to reality. Consider adding subtle tonal variations in the skin, some sort of hatch texture to the shirt to represent fabric, perhaps with the help of a normal map. Things like this really make the model shine. For texture help, the Piero and pancake hobo tutorials on here can’t be beat.

    You may not want to go back and retexture now, but it will add life and believability to your characters in the future. Applying proper materials also helps, which is in the tutorials above. 

    Overall, a great start, and I hope to see more work from you!

    Edit: Just noticed the texture on the skirt- that part looks great, details like that truly enhance the image.