Taking a little bit of a break from Blender today, but hasn’t stopped me thinking about what I’ll be doing. Been thinking about some kind of scorpion tank mech thing, like a cross between The Landstalker from Ratchet: Gladiator (Deadlocked for the Americas) and the Robo Scorpions from Fallout: New Vegas:


Also a thing I’d like to ask is would it be considered acceptable to sculpt the vehicle then retopologise it, mesh model any little details and then render them both, showing a before and after? That’s almost definitely way too much work but I thought I’d ask in case I feel almost idiotically ambitious. I don’t even know how to properly retpo haha.