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Forum Archive › [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender › Reply To: [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender
@baukepost either have holding edge that you spread out from the point where you want to have the point be. or use triangle to get similar effect. though latter propably will be trickier since sub-d is question.