Reply To: [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender

Forum Archive [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender Reply To: [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender

#33955
Matthew Ullrey
Participant

    @theluthier “Geometric Fidelity” you should trademark that. Don’t look too closely or you might see some “vertex infidelity” going on. Ha ha. I have to tell you that some of the texture work is borrowed from you. The pants and sweater textures are from the Pancake Hobo and believe it or not, I painted the hair, mustache, and beard with your Pore Detail modeling texture. To use it, I employed the Alpha check box and Angle: Rake check box, plus the Image Sampling: Alpha and Calculate check boxes. I liked how fun it was to paint, almost therapeutic.

    Oh, and in the seventies, my dad had a belt that looked almost exactly like Ulbiricht’s. It appeared in so many of my drawings that my dad gave the belt to me (in a good way). Here is a picture of it.