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Forum Archive › [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender › Reply To: [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender
That different coloration is usually due to face normals being reversed. Try tabbing into edit mode on that hand, select all faces (A hotkey) and press CTRL + N to recalculate the normals.
A second later, I see the same answer already given below 😊