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Forum Archive › My Beveled Cube creates wrong normal maps – the marked area should be a continuous gradient, but it’s multiple gradients in the wrong direction. › Reply To: My Beveled Cube creates wrong normal maps – the marked area should be a continuous gradient, but it’s multiple gradients in the wrong direction.
Hey @kyl3r , could you share what the high poly object looks like as well? I can’t find the problem in the screenshot above.