Interesting that the “Force Fields” can still influence the movement of the “Hair Particles” even after grooming. The only unnatural thing is that the hairs return to that groomed shape after turning off the “Force Fields”.
PS: The “Particle Instance Modifier” is also the only way duplicate “Particle Emitters” on “Particles” and you can use it in order to place the instanced objects on random positions on an hair like for example water drops:
