Reply To: Shouldnt whole GameObject be instantiated, not just rigidbody? I mean there are more components applied – like mesh render…

Forum Archive Shouldnt whole GameObject be instantiated, not just rigidbody? I mean there are more components applied – like mesh render… Reply To: Shouldnt whole GameObject be instantiated, not just rigidbody? I mean there are more components applied – like mesh render…

#23056
Jonathan Gonzalez
Participant

    You’re not just instantiating a rigidbody. You’re instantiating a prefab and using it as a rigidbody to apply force. The whole prefab game object is instantiated in game.