Blender 2.91 Official Release is here!

Forum Archive Blender 2.91 Official Release is here!

Viewing 15 posts - 1 through 15 (of 25 total)
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  • #13107
    Shawn Blanch
    Participant

      In case you weren’t notified they released the latest version live today!
      The livestream is on youtube here

      There is also a ~5 minute overview video released by Blender.org people. They posted it on youtube here as well.
      This is the 4th major release of Blender this year and I’m shocked at how much stuff they packed into it.
      I’m late to the live stream so I am watching it now. Thank you Blender devs!

      Also the home page on Blender.org shows a face from our beloved CGCookie instructor @theluthier 

      (they will be changing it very soon to another cover page but for now it was like that)

      Head on over to the website and download it.

      #61685
      Shawn Blanch
      Participant

        Oh man it is glorious!

        The live stream was great. I am definitely a fan of the new overrides system and the outliner getting some love.And who doesn’t love fuzzy(lazy) search features.

        Remember to load your old feats when you upgrade. It’s automagic!

        #61686
        Ingmar Franz
        Participant

          Wow! Trimming sculpts, creating compound shapes for “Rigid Body Simulations” and converting volumes to meshes and vice versa  are awesome new features 👍👍👍!!!

          #61687
          Ingmar Franz
          Participant

            Mesh to Volume: Who am I?

            #61688
            kjcummings
            Participant

              Wonder how the CG Cookie crew has been keeping up with the pace of these awesome new features throughout 2020? 

              #61689
              Shawn Blanch
              Participant

                That’s one handsome smoke shaped Suzanne

                #61690
                Shawn Blanch
                Participant

                  I don’t know how most people are keeping up the pace. 4 releases this year alone!

                  #61691
                  Ingmar Franz
                  Participant

                    Right 😀👍! I like this new feature in Blender 2.91.  It will no doubt look even better if it’s animated 😉!

                    #61692
                    Ingmar Franz
                    Participant

                      If I take a look alone at the “Sculpt Mode” I always think that I’m still making use of just a very small part of Blender’s potential. One thing I would like to see in Blender soon is the introduction of “Bone Collections” replacing the old “Bone Layer Management”.

                      #61693
                      Shawn Blanch
                      Participant

                        I feel so overwhelmed by the strength that sculpting has gotten. I just wish I knew how to use those tools better. There are just sooooooo many brushes to work with Some of them are incredibly powerful too!

                        #61694
                        Ingmar Franz
                        Participant

                          @blanchsb I’m sure that Kent already has some great ideas for new sculpting tutorials in mind 😉😀!

                          #61695
                          kjcummings
                          Participant

                            Every time I look at Blender Today I’m like “wait Blender can do what now?”

                            #61696
                            Ingmar Franz
                            Participant

                              I’m wondering when they will introduce the functions for time traveling, teleportations and coffee brewing into Blender. I don’t need the first two but coffee brewing is a must 😉😁☕!

                              #61697
                              Ingmar Franz
                              Participant

                                Experimenting with “Volume to Mesh” and a “Particle System” (with “Use Modifier Stack” checked) on top of it:

                                #61698
                                Ingmar Franz
                                Participant

                                  Curve and text objects now have panels for the definition of a profile as we already know it from the “Bevel Modifier” for “Mesh Objects”: The curve defines a quarter of that profile :

                                  1) Curve

                                  2) Text

                                Viewing 15 posts - 1 through 15 (of 25 total)
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