BC4-1810 Homework, Aaron Rudderham

Forum Archive BC4-1810 Homework, Aaron Rudderham

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  • #10039
    Aaron Rudderham
    Participant

      My homework thread for the  October 2018 Class. 

      Week 1 Submission: Page 2

      Week 2 Submission: Page 5

      Week 3 Submission: Page 8

      Week 4 Submission: Page 9

      #42083
      Aaron Rudderham
      Participant

        Here we go again! Being my two weakest areas this is something I have certainly been looking forward to. Not only on what new things I learn but what old techniques I can improve. So I present to you Aaron Rudderham: Remastered Edition! Basically using the lessons I will learn from this class I’ll be revamping my older projects, possibly making them portfolio-worthy. I’ve done this with my Nintendo Switch already (which you can see here) but hopefully by the end of the class I’ll have bettered them all!

        This also includes the odd one or two projects which never got published, and some which I’m *very* looking forward to get back to…

        #42084
        smurfmier1985
        Participant

          @thecabbagedetective What a great idea to use this class / workshop as an opportunity to better your old art pieces! Looking very forward to your lighting experiments and awesome renders 😄

          #42085
          silentheart00
          Participant

            Hey hey!  Looking forward to what you can do!

            #42086
            Aaron Rudderham
            Participant

              Day 1 done!

              Well the homework this week is a tad awkward considering I’ve already done it (being some of the first stuff I did on this site, actually), but I do intend to redo it for this week’s homework. You can check out my shader exercise here and my lighting exercise here. Though looking at the homework throughout the month this month’s class doesn’t seem nearly as time consuming as the others, so I’ll be spending most of my time doing the whole Remastered thing and working on a new project (well, “new”, been working on it for a bit now). Here’s a teaser of that, using some tricks picked up in the previous stream:

              Here it is without compositing effects:

              And here’s the compositor node setup in case any of yous are interested:

              I feel the contrast between the two lamps could be stronger, but maybe I could do that by ramping up the Filmic Log contrast? Could be worth a try when I wake up. With that said I’m done for the day so good luck to you all and lets create some awesome stuff over the coming weeks!

              #42087
              Aaron Rudderham
              Participant

                @smurfmier1985 @silentheart00 I’ll certainly do my best not to disappoint, the feeling is mutual! 

                #42088
                smurfmier1985
                Participant

                  @thecabbagedetective That’s a pretty cool effect, certainly looks a lot more appealing 😄

                  #42089
                  silentheart00
                  Participant

                    @thecabbagedetective Your exercises look good.  Not much to critique there.

                    Do you have fresnel on that hand?  Can’t quite see it in the nodes if it is there.  I do like the mood you’ve achieved.

                    #42090
                    Aaron Rudderham
                    Participant

                      @silentheart00 Just the base 1.45, think I should’ve changed it? Thanks for the feedback!

                      #42091
                      silentheart00
                      Participant

                        @thecabbagedetective You could experiment a bit.  It is a subtle effect, though, so use your best judgement.

                        #42092
                        Kent Trammell
                        Participant

                          @thecabbagedetective Nothing to feel awkward about, my guy. Having done the assigned exercises is not a problemo. I’m happy to re-reward you for it. I like that you’re going beyond the assignments and doing your own S&L project this week.

                          I like your [Terminator] arm so far. The post-processing adds some cool flare to the render. Perhaps a touch dark imo, but that’s a small note.

                          One thing I think you’re running into is where the model only takes up like 20% of the entire image. In other words it’s a lot of background. Similar to what I ran into with the crab claw where I shrunk the vertical resolution to eliminate wasted background. I recommend that you turn this into a portrait render to better eliminate the wasted horizontal space:

                          #42093
                          Aaron Rudderham
                          Participant

                            @theluthier Thanks! I’m so used to the standard resolution I never think to alter it, I’ll be changing that now. I intend for the whole “Remastered Edition” thingy to be consistent throughout the month, but I’ll hopefully at least have one piece per week to show.

                            #42094
                            Kent Trammell
                            Participant

                              @thecabbagedetective Two big thumbs up for the ‘remastered’ theme 👍👍

                              #42095
                              Aaron Rudderham
                              Participant

                                Day 2 done!

                                I’ll write this out when I wake up, because it’s nearing 7 AM and when I had written it all out Chrome decided it wanted to crash and I’m at risk at falling asleep at my desk so good “night” all and I’ll see yous tomorrow.

                                #42096
                                silentheart00
                                Participant

                                  @thecabbagedetective Yeesh, what’s up with Chrome lately?  Seems to be crashing with long posts.

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