Reply To: Workflow for creating hatch and screw holes in a curved surface.

Forum Archive Workflow for creating hatch and screw holes in a curved surface. Reply To: Workflow for creating hatch and screw holes in a curved surface.

#93489
Sascha Feider
Participant

    You could try a boolean modifier with a cylinder as the cutter object. They can behave a bit funky and you’ll have to do some clean up afterwards (if you apply it).
    If you go that route try to give the cutter cylinders an amount of vertices that closely matches the mesh they’re supposed to cut. That often helps with cleaning up.
    The hard drive tutorial in the CORE Fundamentals of mesh modeling is a good one to watch for that, even with the flat surface.
    Because of the curved surface you could also make a backup of the remote before doing the boolean from which you can then transfer the normal data onto the cut mesh to get rid of the pinching. This requires using some vertex groups. Can’t think of a specific Cookie course right now where that is shown…