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Forum Archive › With the modifier stack from top to bottom: mirror -> shrinkwrap -> subsurf I see horrible dents around the wh… › Reply To: With the modifier stack from top to bottom: mirror -> shrinkwrap -> subsurf I see horrible dents around the wh…
I notice now that with the modifier stack in that order- we lose the nice curve around the cockpit cutout as the mesh wobbles around the underlying triangles… Definitely not what we want.