Reply To: With regards to physically based textures, are they any different than traditional diffuse maps. In other words, if I have…

Forum Archive With regards to physically based textures, are they any different than traditional diffuse maps. In other words, if I have… Reply To: With regards to physically based textures, are they any different than traditional diffuse maps. In other words, if I have…

#22910
Jonathan Gonzalez
Participant

    True PBS textures have no lighting information baked into them. That’s about it. You can use diffuse maps but they are different than albedo. Some people say they’re the same but in reality they’re slightly different. Albedo has no lighting information in it (like shadows) while a diffuse may have some. Read this article, it’ll give you a much more in depth understanding: http://artisaverb.info/PBT.html