Hello,
Here is an update!
I’ve worked on the pumpkin (baked HP to LP) and its textures, I wanted to sculpt a HP model but that was hardly possible with my low performance computer.
I finally used some displaced modifiers on a subdivided model to add some details. One part of the back leg is missing because I hidden it for the render by mistake.
I started the fertilizer pot as well. I added some particles on top of it to simulate the ‘grains’.
Next I’d like to work on the ground, maybe I’ll add some grass, I guess I’ll have to do that with particles (I’m not really used with the particles system and etc)…
I’d like to start the texturing of the mechanical part as well.
Your comments and advices are welcome.
