Ahmed, you could definitely go that route, but it is more difficult for most people to visualize what the mesh topology should look like by starting to make a mesh from the start. When you have a detailed sculpt ready, it is then much easier to make a beautiful mesh, because you can start by making the mesh for important defining shapes and then connecting those.
Although I am a beginner, I’ve noticed that it is much easier (for me) to make a sculpt first