Reply To: Why should we use parents?

Forum Archive Why should we use parents? Reply To: Why should we use parents?

#27772
Jonathan Gonzalez
Participant

    It depends what you’re instantiating and for what purpose. If I’m instantiating a bunch of temporary enemy characters I may want to store them all within one parent. When I no longer need them I can just destroy the parent game object to remove them all. So it can be used solely for organization, or it can also be used more practically by ensuring all those objects are stored in one location so to speak.