Dangs, great action from our ACEs First Responders.
I’d like to also say that when I see a shading error, first thing I look is surface alignment of the vertices and to see if I have any un-merged vertices. 90% of the time those take care of the problem. And there are tools and addons that check your mesh for you for this kinds of problems, so you don’t have to manually go looking. I’ve used a couple, mesh checker, blender has some built in tools as well, and there was this old one, mesh lint, I used that one a lot, it even gave you stars rating if it checked your model and everything was good. In the Blender Market there must be lots of tools that check your geometry for you. Very useful tools man.