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Forum Archive › Why did you copy and flipped the bones instead of using the head/tail slider in the copyrotation constraint ? › Reply To: Why did you copy and flipped the bones instead of using the head/tail slider in the copyrotation constraint ?
This would be my question, too, since this slider already existed in Blender 2.66.1:
Setting the slider to “1” makes the “Constrained Bone” snap to the “Tail” of the “Constraining Bone” instead of its “Head” (slider set to “0”).