Reply To: Why did you copy and flipped the bones instead of using the head/tail slider in the copyrotation constraint ?

Forum Archive Why did you copy and flipped the bones instead of using the head/tail slider in the copyrotation constraint ? Reply To: Why did you copy and flipped the bones instead of using the head/tail slider in the copyrotation constraint ?

#23530
Ingmar Franz
Participant

    I’ve found the answer to the question:

    At 34:18 following in the video, Kent renames the duplicated and flipped bones of the “Toe Root Bones” into original “Deformation Bones” (they are already named as “DEF” but need their index “.001” to be removed) after having renamed the original “Toe Root Bones” as “Control Bones”