Reply To: When should I model by changing the mesh of one object and when should I create another one?

Forum Archive When should I model by changing the mesh of one object and when should I create another one? Reply To: When should I model by changing the mesh of one object and when should I create another one?

#27920
Jonathan Lampel
Participant

    Hey @tomasplasil , good question! Really, just pick whatever is the easiest way to achieve the same result. Things may change as you get more advanced and working for specific game engines or animation pipelines, but it’s not something I would worry about now. The only “bad” is what’s slow to make,  looks worse, or is slow to use 🙂