I started the exercise over from the start and got it working. It appears that if we create an animation in the Animation timeline with an ‘Animation’ component, then delete the component and add an Animator component the wiring doesn’t get wired properly. The animations did show in the mechanim window and all of the fields appeared to be set properly but obviously something wasn’t connecting. I’m sure there is something that would reveal itself once we get more familiar with the intricacies of setting up animations but in the meantime it appears the easy answer is that if we have an animation component and are switching to an animator component, don’t record the animation till after deleting the animation and adding the animator, or plan on re-recording the animation after the switch.