Reply To: What use does the Disabled state of the Deform option within the Bone Setting serve?

Forum Archive What use does the Disabled state of the Deform option within the Bone Setting serve? Reply To: What use does the Disabled state of the Deform option within the Bone Setting serve?

#82910
Robbie Christie
Participant

    I am inconceivably enjoying this course. From all the way back in 2014 when I was riddled with self-doubt about being able to understand everything 3D art related (Generalist thinking), chipping away at the more technical processes like Rigging and Animation has increased that sense of confidence with comprehending the terminologies and basic techniques of these ‘behind the scenes’ aspects to 3D art so much. I’m looking so forward to getting to the stage of being able to animate some of the storyboarded ideas/ short cinematics that I have drawn/ written down. 

    As for the types of Bones that are found in an Armature, last night while reading over Dwayne’s responses I was looking at basic overview videos on setting up Mechanism Bones and what part they play in the overall armature in reducing the angle the Deform Bones have where they look unnatural/ twisted. 

    Control Bones in the basic form of how they can be used to move Deform Bones between 2 set keyframes. (I think) Pretty much what I saw was similar to Shape Keys.

    But yeah, you’ve been absolutely fantastic with your explanations through out the videos. I’ve taken so many notes.