Reply To: What is the difference between shader, materials and textures?

Forum Archive What is the difference between shader, materials and textures? Reply To: What is the difference between shader, materials and textures?

#83486
Martin Bergwerf
Participant

    “Just wondering, “building a shader”, does that mean there are different types of shaders..”

    That is one of those times, when the term Shader is used for Material 😉

    And something that is really rare…Dwayne is slightly wrong with:

    “For mapping: Blender by default uses UV Map coordinates. If there isn’t a UV Map then it uses Generate.”

    Image Texture Nodes in Blender use UV Coordinates by default..if there is no UV Map, it will display a solid color!

    Procedural Texture Nodes use Generated Coordinates by default (with the exception of the White Noise Texture, that needs explicit Texture Coordinates).