@wesburke some good old fashioned studying a.k.a. the Mesh Modeling Bootcamp (the human head, I will be adjusting the design so it can be the head of the game character I’m working on), and some Unity Beginner Courses. Gotta master those fundamentals, right? 😎👍🏻
And this Sunday I’m starting a new tradition called “Animation Sunday”. Not really a catchy name so I’m open for suggestions! Animation (more precisely Game Animation) is where my passion lies and what I want to become good at, so from now on I want to divote time to it at least once a week. I’ve missed it, been too focused on learning modeling for games and such for the game level I’m working on as a personal project. And the biggest reason I started that project is to bring the game animation I’m practicing to life in an actual game. Time to better organize priorities!
Also, there’s supposed to be this livestream on Thursday that’s streaming at a time I can make after work, sooo… I’ll be watching! 😉