Hi Wayne
(time11:41) you have a constraint on the base, so I think there should be one, yes.
My “recoil” is parented to the “body” and he is parented to the “base”. the “base” is parented to the “root” and the “aim” to the “base”. the “torret base” is parented to the root…. (short: all bones are parented to the base and the base is connected with the root)
At the beginning of you video, the turrets body was parented with the “turret base”… (object)
I followed all this but I have a mess when I move it…
I removed the constraint from the base but that made it worse… actually loosing it 🙂
when adding the locked track to the body the turret does not move at all any more… only the bones.
but I find it hard to explain everything …
hope you know what I mean, thank you Wayne