Reply To: Weights acting funky on beak [Piero Tutorial]

Forum Archive Weights acting funky on beak [Piero Tutorial] Reply To: Weights acting funky on beak [Piero Tutorial]

#34292
polygondust
Participant

    Good point, I may have forgotten to check auto normalize! Thank you!

    Oh, that was the issue that I finally solved with delay refresh being accidentally checked. When it is checked, the deformation won’t show until you complete the transform.