No, I’m making characters for Unreal so a cloth sim wouldn’t work, although Unreal has APEX cloth for simulation. But Im just trying to make the clothes move along with the body and not be penetrated by the body.
I’ve seen some people rig bones to clothes and right now I just paint them so the character can move a limb without penetration showing up. Do you know any good resources for rigging clothes? I also need to learn facial rigs and I’m guessing that’s done best using shape keys, but I also hear you can connect the shape keys to bones?