Reply To: Voronoi texture mapping error

Forum Archive Voronoi texture mapping error Reply To: Voronoi texture mapping error

#74232
spikeyxxx
Participant

    Forget what I said before; I found what the problem is.

    The way the Iris is modeled is (simplified to the part that matters here) something like this:

    Iris.1.png

    Now, if you Scale the Voronoi Texture in Y, that will only affect the inner part, because the outer ‘ring’ is already ‘scaled  0’. I hope that makes sense to you.

    This also happens when Kent does this, but the flat outer part is hidden behind the Sclera.