Reply To: UV unwrap not so good.

Forum Archive UV unwrap not so good. Reply To: UV unwrap not so good.

#64470
silentheart00
Participant

    Found it.  The triangles are from overlapping faces, and the reason the Merge Verts didn’t work is because one is a full trianlge behind the two triangles.  Hopefully that makes sense.

    Just delete that section and reconstruct it.

    Here’s how it looks in face wireframe mode.  The dots give it away as well as the subtle whiter shading.

    Side note: there’s an ngon here