Reply To: UV map optimising how?

Forum Archive UV map optimising how? Reply To: UV map optimising how?

#94930
chihwah li
Participant

    ok changed back to “generated”, will try again

    ok, packing with “original bounding box (others are udim). using exact shape (concave)

    The UV islands look much better when I created them each 1 by 1 , now I opened them all , the colors are much lighter into the green even. I have no idea how to fix that. and I do not know how to separate them next to each other. They seem to be stacked.