Would the animation data change better for the future if you know? I assume it would only make things easier at least I hope. I hear the blender devs are going to really focus on animation in 2025. But yea I may need to do the same walk cycles for the different characters as the rig creator has multiple character types to switch between in the same package, I will leave a link so you can know what I mean. You can skip to 9:50 where he showcases it. They may not have the same bone names after switching body types.