Thank you! lot of good info here. I got to a point where I could only view in solid display. I could open material preview and render display, but could not maneuver the 3d viewport camera. also when I rendered an image, blender would crash. I ended up baking Diffuse, Roughness, and Normals to save room. The baking took around 1 hour for each. Thanks again, I will try these other methods.