Hello Master Kent Sir,
I totally agree with everyone in which the subsequent parts of this tutorial like texturing, baking normal maps, rigging and animation would be a real comprehensive course for high quality game asset creation.
I can imagine it wasn’t to popular because the process is not to easy and takes time…. but IMHO this robot character is way to cool to be an unfinished project and collect dust somewhere on a shelf XD
I would absolutely love to see this one go the whole 9 yards! 😉
Cheers.