Reply To: Texture paint – fill tool leaving single pixels

Forum Archive Texture paint – fill tool leaving single pixels Reply To: Texture paint – fill tool leaving single pixels

#86816
Martin Bergwerf
Participant

    Well, that is just the weirdest thing!

    It is somewhat better, if you enable Simplify and set the Max Subdiv Level to 0, but there are still some Pixels here and there that don’t get filled then.

    There are also some Double Vertices in parts of the model, that create problems, but that also doesn’t fix everything.

    I tried different Blender Versions, but that doesn’t seem to make any difference at all.

    At the moment I can’t think of anything that would be causing this (with or without GPU Subdiv also doesn’t make a difference).

    Maybe someone else can help?

    I will keep thinking about it and maybe I get another idea to try, but for now, all I can say is, that the model looks absolutely amazing!