Here it is. Let me know if there’s any issues with the link. Thanks again. https://www.dropbox.com/scl/fi/c9xdbskvju8r0ts3jiomn/Noodlehead_UDIM_Phase_SOS.blend?rlkey=l7jzgasj0rc1d1y4p2pj95bwo&st=50nefa3m&dl=0
I’ve targeted the image editor so you should see some of the (unfortunately many now) occuring spikes that have happened while painting. Theres some minor ones in the second and third UDIM tiles, but the most egregious are in the fourth (1004), which is the tile I dedicated to the engine (aka “N-Gin_High_poly”) collection. Also ignore the overlapping UV islands in 1004. I promise I’ll fix them! 😬