Reply To: Testing eyelid movement with “Proportional Editing”

Forum Archive Testing eyelid movement with “Proportional Editing” Reply To: Testing eyelid movement with “Proportional Editing”

#60369
Kent Trammell
Participant

    I had to listen back a few times and I’m pretty sure I said “turn ON proportional editing”. But it’s definitely not clearly enunciated. Sorry about that confusion!

    The cursor to selected operator shouldn’t account for the mirror modifier’s mesh elements. Only if the eyeball’s mirror modifier is applied will that operator account for mesh elements on both sides of symmetry.