Textured the hatchet, and fire logs with some image textures I found on polyhaven.

Also tried adding a fire / smoke simulation for the campfire, although it isn’t quite getting the right results… Not sure if I’ll have the time to correct it, as time is running short. Added an HDRI, also from polyhaven, and tried to match grass color, and blend with it as best as possible. I think it looks alright, as if my scene is on a slight hill, sitting above the hdri in the background.

Just have to add the characters to the scene, and that should be pretty much it.