Reply To: SubSurface Scattering in Eevee

Forum Archive SubSurface Scattering in Eevee Reply To: SubSurface Scattering in Eevee

#69578
Adrian Bellworthy
Participant

    Hi @chapeline , when using SSS in Eevee you need to enable it in the settings and under the render properties tab in the properties editor.

    It seems odd to enable it in two locations , but I understand it is for individual materials in the settings and the calculation will only be done on a material which has SSS activated, to speed up render times. Rather than calculating on all materials regardless of the use of SSS.