Reply To: Stuck on a challenging 3d model? Post it here for a live walkthrough [closed]

Forum Archive Stuck on a challenging 3d model? Post it here for a live walkthrough [closed] Reply To: Stuck on a challenging 3d model? Post it here for a live walkthrough [closed]

#51214
Markus Berg
Participant

    So, one of the personal projects I’ve been working on lately is to model my entire apartment, to exact scale as much as possible. I chose to do this in order to help myself get more confident with modeling. I have easy access to references and it’s also objects I’m more familiar with. And I’m surrounded by objects with all kinds of shapes, which forces me to use different tools within blender to achieve my goal. Anyway, so there is this one object that’s been giving me more problems than the rest, and I’ve started over at least 3 or 4 times, taking a few days or even a few weeks break in between. And it’s not even the most difficult or complicated object that I’ve been working on lately! I’ve started both from top to bottom, and from bottom to top. Each time I’ve learned something new. So what’s this exciting object I’m referring to? Well, it’s a shoe box! Yup, just a simple shoe box…

    At first, I would be very careful to just use quads. But as the model started taking shape, I ended up with edge loops all over the place and it’s getting more difficult to deal with everything (at least for me at my current modeling level), and I end up caring more about trying to finish the model than making it nice and tidy. But of course that ends up causing other issues like weird shading and pinching. In my last attempt I also ended up beveling the corners of the box, but forgetting to bevel the lid at the same time. So now they are different sizes. At least now I will remember that for the next time I start over….

    I was able to minimize some of the shading issues by marking sharp edges all over the place, but is more a quick dirty fix than a proper way of doing it. So I could really use some advice on how to properly deal with that. And some advice on how to approach a model like this would be so much appreciated. And any other advice which could help me finish it. Honestly, it’s been driving me a bit nuts lately, and I just want so badly to check this object off as completed.

    Here is a Google Drive link:  https://drive.google.com/folderview?id=1-ARa6jNxugWLU643nJHbPnyqv0fB315h  Hopefully I didn’t mess anything up, since I have to use a vpn just to access it, which hasn’t been working well lately, and I propably spent more time trying to upload the files than writing this post. Beside the .blend file I also included a bunch of reference images.

    Below are two images of the model I’ve been working on and and an example of a shading issue that can still be seen.

    Unfortunately I won’t be able to attend the live stream.