Reply To: So is it generally discouraged to make Normal Maps from high poly models using proximity loops?

Forum Archive So is it generally discouraged to make Normal Maps from high poly models using proximity loops? Reply To: So is it generally discouraged to make Normal Maps from high poly models using proximity loops?

#25681
Jonathan Lampel
Participant

    You can definitely still use proximity loops if you’d like (since a bevel is essentially just proximity loops on both sides), just be sure that your flat faces have their edges marked as sharp so that the shading will be correct.