Reply To: Smooth by Angle not working

Forum Archive Smooth by Angle not working Reply To: Smooth by Angle not working

#89360
Roger Smith
Participant

    I’ve tried all three of these suggested solutions.  Ignoring sharpness has no visible effect.  Shading the cylinder objects and adjusting the angle had only a very small effect and did not achieve the desired result.  Beveling the cylinders did result in smooth holes but now many of the cylinders remain visible in the viewport, even after their visibility has been turned off.  (Adding a subdivision surface modifier after the bevel modifier really starts to mess with things so I’ve turned it off.)

    None of these solutions are preferred, however, since I want to be able to replicate what the instructor is doing.

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