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Forum Archive › Since reading the question and answer below, I tried checking to see if the array has something in it, and if it did, dest… › Reply To: Since reading the question and answer below, I tried checking to see if the array has something in it, and if it did, dest…
Yes the grenade should be destroyed but I would instead put a timer within the Start function of say 5 seconds or so then have it destroyed. This way the grenade would destroy itself anyways even if not rigidbodies are within the explosion radius.