Reply To: Since reading the question and answer below, I tried checking to see if the array has something in it, and if it did, dest…

Forum Archive Since reading the question and answer below, I tried checking to see if the array has something in it, and if it did, dest… Reply To: Since reading the question and answer below, I tried checking to see if the array has something in it, and if it did, dest…

#23080
Jonathan Gonzalez
Participant

    Yes the grenade should be destroyed but I would instead put a timer within the Start function of say 5 seconds or so then have it destroyed. This way the grenade would destroy itself anyways even if not rigidbodies are within the explosion radius.