Reply To: Shape keysin linked character – blender 2.82

Forum Archive Shape keysin linked character – blender 2.82 Reply To: Shape keysin linked character – blender 2.82

#56484
gckpotti
Participant

    kindly see the image 

    As suggested by you, I carefully linked the character and made the proxy of the rig.

    as you said, the drivers are working.

    But now the selected bone in pose mode cannot be understood. usually, the pose mode bones will be blue in color. here, even in pose mode, all the bones are grey, and cannot identify which bone is selected, have to check the name of the bone selected.

    kindly guide me further.

    thank u