Reply To: shaking dominos how to settle

Forum Archive shaking dominos how to settle Reply To: shaking dominos how to settle

#28005
donbonbon
Participant

    Hi Jonathan, 

    Thanks for your help.

    I think I found the reason, 

    Bug T52238. Gravity ignores units scale. The issue is simply that certain subsystems of blender ignore the unit scale, while others do not. A mismatch basically.
    I read some discussions about the issue. It seems the workarounds is to divide the gravity by the applied scale. In my case I changed the gravity to -981m/s² and it worked.
    Suddenly, even with normal starting values, the physics well behaved.

    This bug should be dealt in V.2.8, I still use 2.79.

    In case it can help, here’s the link to my Blend file.

    https://www.dropbox.com/s/vlq0mxuvnm03d8j/dominoes16.blend?dl=0