Reply To: shading tap

Forum Archive shading tap Reply To: shading tap

#91130
Martin Bergwerf
Participant

    Hi Farah @biijeeyjeey ,

    The Bevel Node only works in Cycles and a Radius of 5.000 (which is 5 meters, if I’m not mistaken), is probably way too much, especially for a small model like the console.

    Getting the 3D Viewport to look like that in the Shading workspace is not something you do with 1 click, I think. Have a look at these Settings, this is what they should be by default:

    Shading_02.png