Reply To: Shade Smooth weird looking?

Forum Archive Shade Smooth weird looking? Reply To: Shade Smooth weird looking?

#58744
spikeyxxx
Participant

    Hi Declan!

    Those pictures are the normal beavior. Autosmooth is not checked by default and shouldn’t be, because it is very computational heavy. and you don’t always need it (try a subdivided Suzanne, for instance..)

    The Angle is the ‘border’ between Smooth and flat shading. Flat shading considers the actual geometry, while smooth shading ‘averages out’ the Vertex Normals.

    No smoothing:

    Some smoothing:

    Smoothing every angle up to 90.1° (which int this case is everything:

    Jonathan Lampel explains this very well here: https://cgcookie.com/course/fundamentals-of-3d-mesh-modeling-in-blender

    Especially in: ‘Smooth, Flat and Custom Normals.’