Reply To: Set origin to 3D cursor mess up with Mirror modifier?

Forum Archive Set origin to 3D cursor mess up with Mirror modifier? Reply To: Set origin to 3D cursor mess up with Mirror modifier?

#57485
spikeyxxx
Participant

    @ketre is absolutely right!

    |I don’t understand why when they move the origin the mesh is still in place

    Well, it’s not.:

    The mesh has shifted, so the Origin is again at the center of the Object, but that is because of the mirror modifier.

    Look closely at your third screenshot; it’s got a ‘hole’ at the side!

    You could use an Empty or so as Mirror Object: