Reply To: Set action bone ranges to [0, 1]: useful?

Forum Archive Set action bone ranges to [0, 1]: useful? Reply To: Set action bone ranges to [0, 1]: useful?

#74245
Wayne Dixon
Participant

    Hi Peter,
    Yes – a range of [0,1] makes more sense in most situations rather than joystick controls.  The only time it becomes a real issue is when the size of 1 unit doesn’t match up very well with the model.  For example – the model is a mouse, and 1 Blender unit is like 50 times his height.  To get around that situation you can give the control a parent and then scale down the parent, but then you have at least one bone in the rig that doesn’t have a default scale of 1.  (This is a bigger evil in my book)

    I don’t know any animators that are bothered by this type of setup.  Do they prefer [0,1]? Sure.  But most animator’s I work with don’t complain about anything – they just get the job done.