Reply To: Seeking feedback on my virtual staging skill

Forum Archive Seeking feedback on my virtual staging skill Reply To: Seeking feedback on my virtual staging skill

#62928
mishraka
Participant

    My understanding is that the shadows cast on the shadow catchers are essentially captured inside the alpha map which is generated as one of the render passes. Combining the alpha values with the original image then darkens the corresponding pixels and generate the final shadows in the composite. Is that the right way to do this?

    I was thinking to use a color ramp but was wondering if that’s indeed necessary. Do people use that extra tweaking in these use cases?