Reply To: Sculpting mesh problems – vertices over vertices

Forum Archive Sculpting mesh problems – vertices over vertices Reply To: Sculpting mesh problems – vertices over vertices

#62381
greyphoenix
Participant

    okay found a fix with the help of another blender channel

    what they said:

    -Yes, this is a bug with dyntopo. It can be replicated by overlapping geometry and inflating it. 

    – To solve this do a VDB remesh at 1/(sculpting resolution *2) and you will lose no details, but it may take a while depending on resolution.

    -If your silhouette is looking good, I suggest using multi resolution instead of dyntopo.  After the VDB remesh, quad remesh and add a multi res modifier.  Multi res is more performant and easily bakes displacement maps.

    Tried this and worked 🙂 

    hope this helpes others too